Media

A Quick Look at Ultimate Collector

by Omali, September 27, 2012
MMO FALLOUT
Ultimate Collector is more than just a Facebook game. It is a sign that Richard Garriott has gone back to the man I once knew and always anticipated his next announcement with held breath. The guy who made games that were basic yet filled with depth, were created with an obsessive amount of attention to detail, and occasionally make you wonder if the creator was insane from the start. Ultimate Collector has renewed the faith in Richard Garriott that I lost when Tabula Rasa went down in flames as its development team struggled to keep it alive.
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GameZebo Reviews Ultimate Collector - Final Score 4 1/2 out of 5

by Nadia Oxford, September 11, 2012
GAMEZEBO
Richard “Lord British” Garriott is The Man. His games have defined and re-defined RPGs and MMORPGs. He’s been to space. There is a widely-distributed picture of him sitting, stone-faced, with a crown on his head. Plus, he adores collecting weird stuff. Ultimate Collector: Garage Sale is Garriott’s Facebook-based love letter to swap meets, gar(b)age sales, and humankind’s love for pawing through other people’s trash like starving raccoons. It’s a unique experience that collectors will love.
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TGN Interviews Richard Garriott

by George Vanous & staff, August 26, 2012
TGN/Stratics
The Game Network and Stratics, via a Google Hangout interview session, spent two hours talking to Richard about a variety of topics including  his early career games, his trip to space, Portalarium, Ultimate Collector and what's in store for the future including Ultimate RPG.
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How Lord British is Returning to RPGs

by Colin Campbell, August 20, 2012
IGN
 There are many people with good reason to be excited about Richard Garriott's return to making RPGs. Ultimate RPG, his free-to-play, socially-connected take on the genre that he has done so much to popularize over the past 30 years, is in development, and targeted to release in the next 18 months.
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Richard Garriott's Ultimate Vision

by Garrett Fuller, July 11, 2012
MMORPG.COM
Industry legend, Richard Garriott, and his team at Portalarium have been hard at work on Ultimate Collector and Ultimate RPG/New Britannia. We were lucky enough to catch up to him to find out about the projects and much more.
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We Are Austin Tech Interviews Richard Garriott

by Joshua Baer, June 12, 2012
WE ARE AUSTIN TECH
Austin entrepreneur Joshua Baer created We Are Austin Tech to promote Austin and its technology and entrepreneurial leaders. Today the site published an interview with Richard Garriott who discusses Portalarium's new games, space travel and Austin's entrepreneurial spirit. 
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Richard Garriott Interview about Ultimate Collector and Ultimate RPG

by Aaron Stroh, June 8, 2012
GATHER YOUR PARTY
This interview with Richard Garriott provides some detail behind the creation of Portalarium, Ultimate Collector and the plans for designing Ultimate RPG.
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An Interview With Richard Garriott - Part 3

by George Vanous, May 29, 2012
TGN/STRATICS
In the final segment of the exclusive Richard Garriott interview on The Game Net (TGN) and Stratics, Richard Garriott discusses his trip to space and the future of commercial space travel.
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Richard Garriott Interview about Ultimate RPG

by George Vanous, May 26, 2012
TGN/STRATICS
Richard Garriott discusses Portalarium's upcoming Utlimate RPG in this exclusive interview (part 2) on The Game Net (TGN) and Stratics.
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Richard Garriott Interview about Ultimate Collector

by George Vanous, May 25, 2012
TGN/STRATICS
The Game Net (TGN) and Stratics have an exclusive interview with Richard Garriott about Portalarium, how and why the company  was formed and some great insights into Portalarium's first original IP game, Ultimate Collector.
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The Legacy of the Space Shuttle

by Richard Garriott de Cayeux, May 8, 2012
HUFFINGTON POST
As each remaining orbiter of the shuttle fleet takes their final flight to museums around the nation, it is a fitting time to reflect on the legacy of these iconic space vehicles.
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Why Human Space Travel?

by Richard Garriott de Cayeux, March 19, 2012
HUFFINGTON POST
My first blog about NASA turning to commercial providers for launch vehicles seems to have opened an interesting debate. Why do we spend any money on human exploration of space? Now and always, every tax dollar we collect and spend should be measured by the benefit we gain from that expenditure. I do not claim that every dollar we spend on human spaceflight is well spent. Far from it. I have often been critical of how money is spent in space research. Yet space research is essential and humans in space are an essential part of it.
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Business in Space Looks Golden, say Lord British

by Daniel Terdiman, March 10, 2012
CNET
The son of an astronaut and a former space tourist, Richard Garriott thinks going to space can deliver profits. Biological research and solar farms could be the place to start. The topic was part of Garriott's talk at SXSW Interactive on Saturday.
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The New Space Race: The Next 30 Years of Human Exploration of Space

by Richard Garriott de Cayeux, February 21, 2012
HUFFINGTON POST
At a time when many doubt our national commitment to human exploration of space, it is important to reflect on where we have been, where we are going and most importantly, why. There can be little doubt that humanity is destined to live beyond the confines of our Earth and even our solar system. But this expansion is far more than mere adventure, more even than a survival necessity in the great span of time. Human expansion into space will continue to bring radical benefits right here on Earth in the very short term, just as it has already done.
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Garriott's Ultimate Collector the "backbone" of new UO-inspired RPG

by Robert Purchese, December 8, 2011
EUROGAMER
The Ultimate Collector Facebook game Richard Garriott's newish company Portalarium announced today is a front to test technology that will power his Ultimate RPG - a spiritual successor to Ultima Online.
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