Media
The New Space Race: The Next 30 Years of Human Exploration of Space
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- Created on Wednesday, 22 February 2012 22:25
by Richard Garriott de Cayeux, February 21, 2012
HUFFINGTON POST
At a time when many doubt our national commitment to human exploration of space, it is important to reflect on where we have been, where we are going and most importantly, why. There can be little doubt that humanity is destined to live beyond the confines of our Earth and even our solar system. But this expansion is far more than mere adventure, more even than a survival necessity in the great span of time. Human expansion into space will continue to bring radical benefits right here on Earth in the very short term, just as it has already done.
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Garriott's Ultimate Collector the "backbone" of new UO-inspired RPG
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- Created on Thursday, 08 December 2011 12:46
by Robert Purchese, December 8, 2011
EUROGAMER
The Ultimate Collector Facebook game Richard Garriott's newish company Portalarium announced today is a front to test technology that will power his Ultimate RPG - a spiritual successor to Ultima Online.
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Portalarium Announces Ultimate Collector: Garage Sale
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- Created on Wednesday, 07 December 2011 09:26
AUSTIN, Texas, December 7, 2011— Portalarium™, an Austin-based publisher and developer of premium quality games for social networks and mobile platforms today annouces the creation of the company's first original social network game, Ultimate Collector™: Garage Sale.
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Game Industry Legends: Richard Garriott de Cayeux
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- Created on Monday, 28 November 2011 13:17
by Steve Peterson, November 28, 2011
INDUSTRY GAMERS
In part 2 of his interview with Industry Gamers, Richard Garriott de Cayeux discusses the changes he's seen in the gaming industry, the difficulty of finding good designers and where he thinks the industry is headed.
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Richard Garriott de Cayeux on Game Design and His New Game
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- Created on Tuesday, 22 November 2011 13:05
by Steve Peterson, November 22, 2011
INDUSTRY GAMERS
In the first of a two-part interview, Richard Garriott de Cayeux discusses what's right and what's wrong with game design these days and what will be in his next design.
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Next Year You'll Be Able to Watch a Movie About Ultima Creator Richard Garriott Blasting Off into Orbit
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- Created on Monday, 21 November 2011 12:32
by Evan Narcisse, November 21, 2011
KOTAKU
Richard Garriott's Man on a Mission documentary premieres in theaters and on demand services on January 13th next year. Among other things, audiences will get to see the inside of the International Space Station and watch Garriott's dramatic re-entry back to our fair planet's atmosphere.
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Garriott to Build a New Britannia
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- Created on Monday, 14 November 2011 13:25
by staff, November 14, 2011
EDGE
Richard Garriott, creator of Ultima and Ultima Online, has spoken of his desire to rebuild his virtual world after being disappointed at the direction in which EA has taken Old Britannia since he left Origin Systems in 2000.
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Robot Runs Texas Office for Boss
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- Created on Wednesday, 26 October 2011 21:43
by Tara Kelly, October 26, 2011
HUFFINGTON POST
Working from home will never be the same for Richard Garriott and his team of 25 game developers.
Since July, a robot has been put in charge of his Austin, Texas-based video game development company, Portalarium.
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Portalarium Employees Adjust to Machine as Boss
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- Created on Thursday, 20 October 2011 21:43
by Jim Swift, October 20, 2011
KXAN-TV, Austin
Famed game designer Richard Garriott uses a robot to communicate remotely with his game design team.
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Want to Make Video Games for a Living?
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- Created on Saturday, 24 September 2011 21:44
by Brian Gaar, September 24, 2011
AUSTIN AMERICAN-STATESMAN
Richard Garriott and Fred Schmidt are featured in this commentary from Austin game industry luminaries about how to get a job in the games business.
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Garriott Charts the Evolution of Games
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- Created on Wednesday, 17 August 2011 21:46
by Christian Nutt, August 17, 2011
GAMASUTRA
In the final keynote of GDC Europe, Ultima creator and MMO pioneer Richard Garriott urged developers to grasp the potential of the mobile social era before they are left behind.
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I Want to Reinvent Role-playing Games for Social-Mobile says Garriott
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- Created on Wednesday, 17 August 2011 21:45
by Jon Jordan, August 17, 2011
POCKETGAMER.BIZ
Tracking gaming through solo and massively multiplayer now to the social-mobile era, Richard Garriott gave the final keynote of GDC Europe 2011.
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Interview: Garriott and the ‘Three Grand Eras’ of Games
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- Created on Wednesday, 15 June 2011 21:47
by Tom Curtis, June 15, 2011
GAMASUTRA
Reporter Tom Curtis discusses with Richard Garriott his pending keynote scheduled for the Game Developers Conference Europe on August 17 in Cologne, Germany.
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Garriott to Keynote GDC Europe
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- Created on Wednesday, 15 June 2011 21:46
by staff, June 15, 2011
GAME POLITICS
The man, the myth, the legend - Richard Garriott, will deliver the keynote to GDC Europe this year. The creator of the Ultima series and the popular and long-running MMO Ultima Online, will talk about his newfound love for social gaming.
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Portalarium Secures Funding Round from m8 Capital to Create Mobile Social Games
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- Created on Wednesday, 01 June 2011 21:49
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